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	<title>Comments on: Persil Scrapbook</title>
	<atom:link href="http://www.flashmonkey.co.uk/persil-scrapbook/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashmonkey.co.uk/persil-scrapbook/</link>
	<description>Stephen Burgess - ActionScript Developer</description>
	<pubDate>Sun, 01 Aug 2010 06:53:03 +0000</pubDate>
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		<item>
		<title>By: Shefeek Jinnah</title>
		<link>http://www.flashmonkey.co.uk/persil-scrapbook/#comment-338</link>
		<dc:creator>Shefeek Jinnah</dc:creator>
		<pubDate>Wed, 17 Jun 2009 08:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmonkey.co.uk/?p=224#comment-338</guid>
		<description>I found out the exact way of doing this..I explained the code in this tutorials

http://www.shefeekj.com/webcam-using-flasg.html</description>
		<content:encoded><![CDATA[<p>I found out the exact way of doing this..I explained the code in this tutorials</p>
<p><a href="http://www.shefeekj.com/webcam-using-flasg.html" rel="nofollow">http://www.shefeekj.com/webcam-using-flasg.html</a></p>
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	<item>
		<title>By: PayPal - give a little back &#124; FlashMonkey</title>
		<link>http://www.flashmonkey.co.uk/persil-scrapbook/#comment-307</link>
		<dc:creator>PayPal - give a little back &#124; FlashMonkey</dc:creator>
		<pubDate>Thu, 07 May 2009 17:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmonkey.co.uk/?p=224#comment-307</guid>
		<description>[...] blend modes and filters! I also used the same technique for saving the jpegs as was used on the scrapbook project. Under the bonnet this was actually a fairly poor bit of work as it was done in scrappy AS2, but [...]</description>
		<content:encoded><![CDATA[<p>[...] blend modes and filters! I also used the same technique for saving the jpegs as was used on the scrapbook project. Under the bonnet this was actually a fairly poor bit of work as it was done in scrappy AS2, but [...]</p>
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	<item>
		<title>By: FlashMonkey</title>
		<link>http://www.flashmonkey.co.uk/persil-scrapbook/#comment-281</link>
		<dc:creator>FlashMonkey</dc:creator>
		<pubDate>Tue, 07 Apr 2009 07:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmonkey.co.uk/?p=224#comment-281</guid>
		<description>Hi Shefeek, all the help you should should can be found here 
http://saezndaree.wordpress.com/2007/10/20/export-a-movie-clip-from-flash-to-an-image-file-using-c-and-actionscript%E2%80%99s-bitmapdata/  
You can get the source files there too. In a nutshell what's happening is you use the draw method of BitmapData class to grab all the pixel data of the movieclip you want to save as a jpeg. then you can use two for loops to get the colour data of each pixel (using getPixel()) and store that in a string. You then send this string to the .asp script which creates the image and saves it. This method works really well with small/medium images but can really slow up your processor if you use large images - to get around this with a slightly larger image I used a Timer (or setInterval in AS2) instead of a double for loop, that way I was able to create a progress bar to give the user some feedback so they don't think their computer has died! Hope that helps, go and grab the source code and experiment but if you do need more help don't hesitate to get in touch.</description>
		<content:encoded><![CDATA[<p>Hi Shefeek, all the help you should should can be found here<br />
<a href="http://saezndaree.wordpress.com/2007/10/20/export-a-movie-clip-from-flash-to-an-image-file-using-c-and-actionscript%E2%80%99s-bitmapdata/" rel="nofollow">http://saezndaree.wordpress.com/2007/10/20/export-a-movie-clip-from-flash-to-an-image-file-using-c-and-actionscript%E2%80%99s-bitmapdata/</a><br />
You can get the source files there too. In a nutshell what&#8217;s happening is you use the draw method of BitmapData class to grab all the pixel data of the movieclip you want to save as a jpeg. then you can use two for loops to get the colour data of each pixel (using getPixel()) and store that in a string. You then send this string to the .asp script which creates the image and saves it. This method works really well with small/medium images but can really slow up your processor if you use large images - to get around this with a slightly larger image I used a Timer (or setInterval in AS2) instead of a double for loop, that way I was able to create a progress bar to give the user some feedback so they don&#8217;t think their computer has died! Hope that helps, go and grab the source code and experiment but if you do need more help don&#8217;t hesitate to get in touch.</p>
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	</item>
	<item>
		<title>By: Shefeek Jinnah</title>
		<link>http://www.flashmonkey.co.uk/persil-scrapbook/#comment-280</link>
		<dc:creator>Shefeek Jinnah</dc:creator>
		<pubDate>Mon, 06 Apr 2009 10:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashmonkey.co.uk/?p=224#comment-280</guid>
		<description>hi,I am Shefeek Jinnah.I guess you are also working with flash and action script to bring pictures out of flash and to save it.i would like to know the details of the  code you have implemented.I am also trying it out in one of my project,.you can access the demo run at http://www,shefeekj.com..
Regards
Shefeek Jinnah</description>
		<content:encoded><![CDATA[<p>hi,I am Shefeek Jinnah.I guess you are also working with flash and action script to bring pictures out of flash and to save it.i would like to know the details of the  code you have implemented.I am also trying it out in one of my project,.you can access the demo run at <a href="http://www,shefeekj.com." rel="nofollow">http://www,shefeekj.com.</a>.<br />
Regards<br />
Shefeek Jinnah</p>
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